Mr. Mathison and his thinklet in Addition Meadow
Practice math. Collect thinklets. Find your confidence.

Small steps.
Thinklet-sized
possibilities.

Build math fluency with games for addition, fractions, geometry, and algebra. Collect curious thinklets, explore exciting worlds, and practice independently with a reason to keep trying.

Begin your adventure →Students join with their teacher’s class code.
11Adventure worlds
220Stages to explore
20Questions per lesson
A whole world of “I figured it out!”

Big discoveries.
One problem at a time.

From your first addition adventure to algebra’s biggest mysteries, there’s always somewhere new to explore.

Subtraction Canyon world artwork

Build your foundations

Build your arithmetic skills through addition, subtraction, multiplication and division.

Reach for the galaxies world artwork

Reach for the galaxies

Discover fractions, signed numbers and geometry across imaginative worlds.

Go beyond the ordinary world artwork

Go beyond the ordinary

Explore pre-algebra, Algebra I and II, then put your skills to the test in the Gauntlet.

Student trainers and thinklets facing off in the Battle Arena
Brains win battles

Your next great match
starts with math.

Collect companions, earn vocabulary badges, and challenge friends. Solve problems independently to power your thinklet’s attacks and build your battle skills.

Join the adventure →
Master trainers with their Thinklets in a classroom
A classroom companion

Play for students.
Perspective for teachers.

Created by an educator for educators, Thinklets helps make practice something students want to return to.

Instructors create classes, choose grade-based prerequisites, and track adventure fluency separately from vocabulary progress. Printable reports make it easier to see what students have practiced and where they need support.

  • Class management: Create, rename, archive and restore classes; lock signup codes when enrollment is complete.
  • Student support: Add student accounts, reset passwords, move students between your classes and keep private record nicknames.
  • Progress insights: Review stages, accuracy, problem types, vocabulary mastery and individual or whole-class printable reports.
  • Learning controls: Set grade-based prerequisites, require vocabulary badges before more adventure progress, or freeze an account.

Additional instructor tools are coming soon.

Your adventure, explained

Learn. Collect. Challenge.

01

Work it out

Regular stages have 20 questions. Guided workspaces support step-by-step thinking, while later lessons remove immediate digit feedback.

02

Meet your thinklets

Earn creatures, give them nicknames and customize your trainer. Master challenges unlock champion badges, and adventure progress unlocks profile backgrounds.

03

Bring your best

Practice math terms, alternate wording and word problems to earn badges. Equip up to three, challenge friends, and level up your thinklets toward bronze, platinum and holographic finishes.

Questions before you begin

What grade levels can use Thinklets?

Content spans arithmetic through Algebra II. Instructors select class grades K–12 to control adventure prerequisites and choose suitable practice for their students. Practice records support, rather than replace, teacher assessment.

Does it work on phones and computers?

Students can sign into the same account in a web browser on different devices. Saved progress follows the account, and mobile math entry includes a custom keypad.

Can students look up answers?

Work should reflect each student’s independent understanding. Googling answers and outside answer-solving tools are prohibited. Built-in supports and instructor-authorized accommodations remain available. Read the independent-work policy.